Groovy Music

Groovy boxesGroovy Music »
about the series

ShapesGroovy Shapes
Ages 5 and up

JungleGroovy Jungle »
Ages 7 and up

City (NEW!)Groovy City »
Ages 9 and up

Add-ons

New! Free Groovy Music Mark-up plug-in for Sibelius

Educational levels

Elementary/Middle School
High School
University/College
Instrument lessons

Computer requirements

• Windows 98/2000/XP or Mac OS X 10.2 or later
• 800Mhz processor or faster (1.4GHz for Groovy Jungle and City)
• 128MB+ RAM (512MB+ for Groovy Jungle and City)
• 100MB free hard disk space
• 16-bit sound card
• CD-Rom drive required for installation

Groovy Shapes

 

  • For students ages 5 and up
  • Teaches simple musical concepts
  • Children create music using shapes to represent sounds

Groovy Shapes screenshotIn Groovy Shapes, the first of the three programs, children learn about basic music concepts. The Explore section guides them aurally through a series of progressive exercises which teach them how music works. They can then put into practice what they’ve learned by creating their own music in the Create section.

Shapes are used to represent elements of music such as rhythms, melodies and chords. As your chosen character walks across the screen, the shapes play their sounds. A library of preset sounds is included, which children can simply drag onto the screen to build up their musical creation. They can then play back their piece, edit it, or even see the elements displayed as music notation.

The progressive exercises mean Groovy Shapes can be used immediately by any teacher, and because instructions are given aurally, no reading is required by students.